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kazkabarra

Bloga: errealitatea zirriborratuz | Data: 2009/03/14 13:25


Ganbarako sabai-leihoak gogor eusten du erasoa,

perkusio instrumentu zoroa bailitzan,

kantari. 

Maindire azpian uzkurtzen naiz.

Belaunak,

bularren aurka estutu eta besoez inguratu ditut. Kazkabarrak argizuloa kolpatzen duen eran,indarrez eraunsten nau burmuinean zure ausentziak

orbain sakonez josiz ene izate atsekabetua. 

Bai, kazkabarrak bost minutu iraungo du, baina, zu ez zara bueltatuko.

Kaixo Mundua!

Bloga: unaiz | Data: 2009/03/13 19:30

Ongi etorri Mundua.com-era. Hau zure lehen istorioa da. Ikusten duzunez ez du askorik balio, baina zure blogaren itzura nolakoa den ikusteko baliogarria da. Istorio honekin nahi duzuna egin dezakezu: editatu edo ezabatu. Ondoren, istorio berriak idazteri ekin iezaiozu!

how to play The Chronicles Of Spellborn

Bloga: most populer of game musicj8 | Data: 2009/03/13 15:14

how to play The Chronicles Of Spellborn Dear The Chronicles Of Spellborn players, hello and welcome to the chronicles of spellborn world.gaincoin.com have some notes for you to discover this game. 1. General - Fixed a serious memory leak that lead to extremely long loading times or crashes after a couple of hours of play - Fixed an issue where players could gather a resource which was already being harvested - Fixed a critical issue where the log file would grow excessively large - Fixed an issue where a player that is in a group couldn't re-enter the group's instance - Fixed an issue where the colored text in the tool tip would wrap incorrectly - Fixed a critical issue which would result in a client crash, while selling items in the Rune shop - Fixed a missing top pixel in the game menu - Fixed a missing top pixel of tab-ctrl tabs - Fixed an issue where the player died and then crashed (logged out) which resulted in double PeP loss - Added a minor fix for the PeP levels - Added a fix so that it's impossible to break down everything in your inventory (a player must always have at least one melee and one ranged weapon left) - Added "1360x760" resolution to the list of supported resolutions - Added automated turning while gathering a resource (the player will always face the resource) - Added a introduction sequence when a character enters the world for the first time - The way critters now wander has been changed to favor a more distributed repartition of the critters in a given habitat - The mouse options: 'hardware cursor' and 'smooth mouse' have been removed - Introduced moving doors and level elements that now open/close - The on screen health bar now blinks when damage is done to enemies 2. World - Fixed an issue where it wasn't possible to spawn your pet as an Ancestral Mage in the Vault of Foes - Fixed an issue where it previously was possible to add yourself to the Friend/Ignore List - Fixed the tool tips in the Taverns - Fixed a lot of floating stuff in Brightvale (bushes, trees, rocks etc) - Fixed a hole in the terrain west of High House Maul (Aldenvault) - Fixed an exploit in the Arena District (Caged Animal) - Fixed an issue with entering the Tavern in the Quarterstone Pit District - Fixed an issue with entering the Soul & Spirit shops in the Quarterstone Fountain District - Fixed an issue where the "School teacher and the children" following her (Hawksmouth) would get stuck - Added additional patrols in Citadel of Ail - Added additional loot for the chest in the Aldenvault Raptor's Cave - Added and moved some wildlife in Desolate - Added lighting to the "Quarter quartz" resource in the Quarterstone Mines - Added smooth collision for all the stairs in the High Houses, so no more "bounce bounce bounce" - Added a lot of new textures to shop signs, lampposts and lights - Added a zoom function to the Boltfort City region - Added several unique (boss) monsters throughout the world - A lot of changes to the maps all over the world - The floating briefcase has finally landed inside the Academy - Replaced the NPC Franyena in Upper Graveyard with Wilyena - Increased the Fame and PeP-level for Old Wilfried - Placed the NPC who was floating in the Guilded Leaf in the Hawksmouth tavern on the ground - Reduced the spawner radius for the Dodos in Hoggsridge - Built in fail-safe so players always arrive at destination during shardship travel - Changed the tool tips for the player statues in Hawksmouth - Set the correct size of the large note in High house Silver - The buckets in the Hawksmouth Academy are no longer floating - The buildings that kept disappearing (while tilting the camera) in Hawksmouth have now been fixed - Several locations in Gravesbow where it was possible to fall through the map have been filled in - Removed mini maps inside Taverns - Changed placement for the West Falls region - Changed the Player vs. Player setup correctly for all areas - Replaced all old movers with new ones (Doors are now opening!) 3. Quests - Fixed an issue where the Robber in the quest "Finding Razkam" did not de-spawn when a player spawned him, and then immediately logged off - Fixed a typo in the quest chain "I Never Knew Him" - Added progress actions and changed the re-spawn of the book in the quest "the Tel'maht Grimoire" - Added Party Progress to enable group questing for all quests which originate from Parliament - Added new directions in the "Whack the Dog" quest - Added Quest Items/NPC's for the quest "Eye Of The Tiger" - Captain Skurjan - Added the correct reward - Worship And Idolatry - Added the correct reward - Oust It Out - Added the correct reward - Blessing Of The Oracle - Added the correct reward - Keep Boltfort Tidy - Added the correct reward - Breach - Added the correct reward - Running In Circles - Added the correct reward - Forging Freedom's Tongue - Added the correct reward - Shorath Delivery - Added the correct reward - There's Gold In Them Hills - Added the correct reward - Out In The Cold - Added the correct reward - A Helping Moonhand - Added the correct reward - One Giant Step On Mankind - Added the correct reward - Urgaruting Them Out - Added the correct reward - Tomb Of The Ancestors - Added the correct reward - Dead Spurrs - Added the correct reward - To The Exit - Added the correct reward - Solitary Action - Added the correct reward - Return To Sender - Added the correct reward - Changed the quest log summary for the quest In Response To The Past to point towards Brightvale (instead of Homestead) - Changed the quest log summary for the quest "Helping a Fool.." - Evert Traigyar will now speak with you - Changed the quest log summary for the quest "Helping a Fool.." - Replaced the Challenge system with a Kill system for quest "Five Crates" - Changed the quest log summary for the quest "Killing Assernang" - Changed the quest log summary for the quest "Eye Of The Tiger" to point towards the correct location - The timer for Cayr Athrid has now been raised the quest "Mistaken Identity" - Placing the Barricade in the quest "Setting Up The Barricade" is now a lot now easier - Changed the quest log summary for the quest "Hide N Seek?" - Changed the quest log summary for the quest "The Soaked Parchment" - The quest "Ashen Counsel" has now been tweaked so it updates its kills correctly - The quest "The Banished Lover" has now been tweaked so it updates killing "Kursgra" correctly - Only Shagaine's grand battle and Amousaria's death should now remain - Adjusted the spawn timer for the monsters in the Howler Caves - Placed moving doors for the quest "The Pedestal Of Light". Also added a new puzzle - Lysomey in the Pit District is now correctly placed and will only talk to players when approached in the Graveyard - Changed the quest log summary for the quest "Into The Pit" - The altar by the Glasspool Lake is now possible to interact with (when you are on that quest) - Changed description for Aronite Assassins used in the quest "For The Honour Of The Enclave" - Tweaked the NPC's in the quest "For The Honour Of The Enclave" 4. Combat - Fixed an issue with the Character Statistics window - Fixed an issue which prevented the opener in "Rune of Bonds" to work correctly - Added and linked the body slot for the Urgarut (Skinshifter) - Added 25 direct damage sigils - Added 21 missing absolute damage effects - Added 25 rare damage sigils - Added 25 rare damage effects - Added new pets for the discipline master in the Hawksmouth Academy (Ancestral Mage) - The skills "Tap Magic" and "Enhance Magic" from "Spirit Strike" no longer override each other - Tap Magic now gives heals according to its description - Combo openers are no longer blocked while a combo string is active, instead they re-start the combo string with their appropriate buff - Predators now wander after retreat - Replaced Skill & Character Icons for Attack and Magic Types - The skill "Pyroclasm" now deals moderate damage - The skill "Combust" now uses a new fire effect 5. GUI - Fixed an issue which prevented chat messages to show after traveling - Pressing the escape key now aborts the in-game cut scenes - Removed tool tips from chat tabs - The on screen vertical health bar, now blinks when damage is done to enemies 6. Sound & Music - Fixed several wrongly set volume type notifications in the animation notifiers - Fixed several audio bugs in the boar, wolf and raptor animation notifiers - Added music and sound effects to the in-game cut scenes in the Citadel of Ail - Added music and voice-over for the in-game cut scene - Added necessary logic and new music/sound - Added a trigger for the Ancestral Mage Discipline Master to have Gerald howl - Added more "combat" music to events in the world (ongoing task) - Replaced several area of effect skills to be less obtrusive, and shorter - Replaced the weapon impact sounds to sound less crunchy - Tweak to the balance of volumes for footsteps and effects - Possible fix for the StopAudio crash () and other crashes in the sound system - Redid the volume and re-mastered several music files to be more noticeable By the way , if you need the timecard of the chronicles of spellborn cd key,tcos gold , account you can come to gaincoin and contact us. 7. Economy - Fixed client crash when moving items back to the inventory from temporary item containers - Fixed an issue where a ongoing trade generated the error: "You first have to finalize your ongoing sale" - Fixed a critical issue when selling items directly in the Tavern - The properties of Body slots, as well as their prices, have been adjusted to better fit the world - The Breeches of the Brave have now their proper names - Some recipes of skill sigils has been removed from the game - The "Dawn breaker's Shoes" got their level requirement lowered to 5 - Made shop window close when you die 8. Localization - Fixed some localization in the maps, linking some text to already existing localized strings - Fixed localized NPC conversations for German and French - Fixed localized quests for German and French - Added hard-coded localizations in the shops (translated to German) - Localized "Rune" for the tag in the floating NPC-names 9. Guilds - Fixed an issue where the wrong message was shown when leaving a guild - Fixed an issue where the button for "Create Guild" didn't reset correctly - Fixed a browser issue while viewing Ranks in the Guild window - Added a function for renaming of Guild ranks - Added additional functions for changing rank rights of Officer and Initiate ranks 10. Patcher / Launcher - Added an option to change language (English, German, French) - Added a function for checking your installation, whereas the Patcher checks (and fixes) corrupt files - New graphics added to the Patcher/Launcher 11. Character Creation - Fixed a critical issue where the log file during character creation would grow excessively large - Fixed an issue where pressing Random on the character creation would not change the selected voice - Fixed an issue where the shield would be selectable even when choosing a two-handed weapon - Fixed an issue where the tool tips for weapons/clothes/armor would not update correctly - Fixed an issue where pressing Random on the character creation would not change the name of the selected race - Fixed an issue with the naming convention - Fixed an issue with coloring your armor in character creation - Fixed clipping on the Traveler's mask for the male Daevi - Added new voice descriptions instead of using "Voice 1, 2, 3 etc" - Made sure that if a player doesn't choose an armor, he is automatically given the "Emperor's New Clothes" - Made sure the shoes for Daevi don't show anymore in character creation 31.Related Topics: how to play The Chronicles Of Spellborn

Runes of Magic Class Question

Bloga: most populer of game musicj8 | Data: 2009/03/13 15:03

Reprint: Gaincoin.com http://www.gaincoin.com/news/News20093253045.html Here is about Ruens of Magic class question, it will be useful for Runes of Magic ,although not too much be listed. 1.Can you chaneg your primary class and secondary class andtime you want? Yes. You can switch your primary class and secondary class anytime you want ,but you have to go to a person who will allow you to do it. 2.Do you stick with that choice Once you pick two class? Yes.once you have chosen the 2 classes you are stuck with them forever on that character. 3.What is the better secondary class for knight, Preist or Warrror? That depends on your play style.Preist is the best solo build.Choosing Priest will make you very tough to kill. Both are very tank-oriented builds.Warror is the best tank build.Choosing Warrior will give you incredible aggro-generating ability. Want to find a Runes of Magic Account? you will not to leveling you character so long , you can find it on Gaincoin. ^_^.28.Related Topics: Gold,Runes

egia eta gezurra

Bloga: sexyboy | Data: 2009/03/13 12:06

Gezurra: Txarto daude esatea zeren eta beti arrapatzen dira gezurrak eta gezurtiak , baina kasu batzuetan gezurrak jendeari esatea ez dago txarto mi egin ahal duzulako , pertsona askok nahi dute gezurrak beste pertsonei esatea beraiek ondo sentitzeko eta hori txarto dago , beraien autoestima baxua izango dutelako egingo dute hori. Irakurri dudanez umeek 4 urtekin gezurrak esaten dituzte, baina gaiztakeriarik gabe egiten dute . Konklusioa da: gezurrak ez dira honak , baina casu conkretu batzuetan esan behar dira.

Egia: Egia esatea ondorio onak gehienetan ekartzen ditu , beste batzuetan , ez ain onak . Adibidez: zure lagun bati , gauza bat esaten diozu eta egia da baina  bera zuri gezurti moduan hartzen zaitu . Baina berdin da egiarekin aurretik basoaz zure kontzientzia ondo egongo da eta aurrerago beste pertsona konturatuko da eta parkamena eskatuko dizu.

6-3=3

Egiak eta Gezurrak

Bloga: (...aMaIiA...)* | Data: 2009/03/12 21:47

Nire ustez egiak eta gezurrak onak dira baina batzuetan arazoetan sartu ahal zara.

Nire pasahitza bat kontatuko dizut:

Egun batean kalean nengoela nire lagunekin, bururatu zitzaigun beste herri batera joatea buelta bat ematera. Bidean geunden denak ondo pasatzen eta bat-batean nire mugikorra jo zuen, nik atera nuen poltsikotik eta nire ama zen. Nik oso hurdurik jarri nintzen zeren eta beste herri batean nengoen eta nire ama ez zekien, botoia sakatu eta "bai??" esan nuen nire ama erantzun zidan eta esan zidan:

-Non zaude? zeren eta aita eta ni pipak batzuk nahi ditugu eta etxeko arroparekin gaude.Erosi ahal diguzu pakete pipak?

-Nik erantzuk nion: ez mesedez ama oso ondo pasatzen ari naizelako nire lagunekin eta ez dut orain joan nahi dendara erostera.

-Nire ama esan zida: beno ondo da zure aizpari deituko diot.Ondo pasa gerorarte.

mugikorra berriro poltsikora sartu eta gure bidai segitu genuen herrira ailegatzean buelta bat eman genuen eta azpertzen ginelako berriro gure herrira joan ginen.

Ailegatzean ni etxera joan nintzen eta nire amarekin hitz egin nuen eta esan nion dena gezurra zela eta beste herri batean nengoela orduan nire ama errieta pixka bat bota zidan baina esan zidan berriro gezurrak ez esatea orduan hortik aurrera gezurrak esan baino lehen pentsatzen dut.

Nik pentsatzen dut gezurrak momentu gehienetan txarrak direla orduan hobeto direla egiak esatea eta inork ez haserretzeko inorekin.

amaia

8-5'5=2'5

Egia eta gezurra

Bloga: [..*..mArY..*..] | Data: 2009/03/12 12:01

Nire ustez, pertsona gehienak gezurrak esaten dituzte, naiz eta haiek jakin hori egitea ez dela ezertarako balio, zeren eta, asteko, gezurrak esaten dituzten pertsonak azkenean arazoak izaten dituzte, lagunik gabe geratzea, inor haiei ezer ez esatea...baina, naiz eta hori gertatu, ba daude pertsona batzuk gezurra esaten dutela besteei ez mintzeko. Hori egiten dutenak, nire ikuspuntutik, ondo egiten dute naiz eta gezurtiak izan. 

 Adibidez, zuk zer egingo zenukeen zure lagun bati norbaitek kritikatu egingo balu, zure aurrean, eta esaten zituen gauzak egia izango balira? kasu honetan seguru, pertsona gehienak egia esango zutela eta horrela lagun hori hobetuko zuen. Baina kritikak horrelakoak ez balira eta naiz eta kritikak izan( baina oso lerdekeriak, hau da, gezur utsak), zuk ba dakizu zure lagun horri asko minduko diola; zer egingo zenuke? Azken galdera honi nik erantzungo dut. Nire ustez gende guztiak, gezurra esango zion, eta ez zion buelta gehiagorik emango. 

Orain arte iaia ez dut egiataz hitz egin naiz eta testuan ikusten denez,nik egiaren alde nago eta egi gehiago esan behar direla uste dut gezurrak baino, naiz eta nire ikuspuntutik, egia esan, esan behar denean.

7-5'5=1'5

EGIA ETA GEZURRA

Bloga: [*! IrAtI !*] | Data: 2009/03/12 11:51

Betidanik esan da gezurrak esatea txarra dela eta beti egia esan behar dugula. Baina pertsona guzti guztiek gezur txiki edo handiren bat esan dugu noizbait, eta inork ezin du hori ezeztatu.
Gezur txikiren bat esatea ez du esan nahi zerbait txarrik egiten ari garenik, nire ustez, egoera batzuetan egia ez esatea ondo dago eta gainera horrek askotan salbatzen gaitu. Adibidez, demagun lagun baten etxera joan zareka bazkaltzera eta hark janaria bere maitasun guztiarekin prestatu duela, baina ez dagoela batere ona.Ba egoera horretan adibidez, ez diozu esango janaria ez zaizula batere gustatu, ezta? Ona dagoela esango diozu ez mintzeko.
Gero ere beste gezur motak daude, ez hain errukitsuak, amari esaten diogunak adibidez. Bai, askotan bronka eta zigor askotatik salba gaitezke, baina askotan ere arrapatzen gaituzte eta honela ondorioak askoz txarragoak izango dira, eta gainera gezurra esan diogun pertsona horrek, gutaz konfiantza galtzen joango da.
Laburtuz, denek gezurrak esaten ditugu handiak nahiz txikiak, batzuk onez erabiltzeko eta beste batzuk ideia txarrarekin, baina argi dagoena da, beti egia esatea ez dela posible ezta ona ere, baina gezurti bat izatea askoz txarragoa da.

8-1,5= 6,5

egia eta gezurra

Bloga: [..*..mArY..*..] | Data: 2009/03/11 15:41

Nire ustez, pertsona gehienak gezurrak esaten dituzte, naiz eta haiek jakin hori egitea ez dela ezertarako balio, zeren eta, asteko, gezurrak esaten dituzten pertsonak azkenean arazoak izaten dituzte, lagunik gabe geratzea, inor haiei ezer ez esatea...baina, naiz eta hori gertatu, ba daude pertsona batzuk gezurra esaten dutela besteei ez mintzeko. Hori egiten dutenak, nire ikuspuntutik, ondo egiten dute naiz eta gezurtiak izan.

Adibidez, zuk zer egingo zenukeen zure lagun bati norbaitek kritikatu egingo balu, zure aurrean, eta esaten zituen gauzak egia izango balira? kasu honetan seguru, pertsona gehienak egia esango zutela eta horrela lagun hori hobetuko zuen. Baina kritikak horrelakoak ez balira eta naiz eta kritikak izan( baina oso lerdekeriak, hau da, gezur utsak), zuk ba dakizu zure lagun horri asko minduko diola; zer egingo zenuke? Azken galdera honi nik erantzungo dut. Nire ustez gende guztiak, gezurra esango zion, eta ez zion buelta gehiagorik emango.

Orain arte iaia ez dut egiataz hitz egin naiz eta testuan ikusten denez,nik egiaren alde nago eta egi gehiago esan behar direla uste dut gezurrak baino, naiz eta nire ikuspuntutik, egia esan, esan behar denean.

egia eta gezurra

Bloga: dani blanco | Data: 2009/03/11 10:14

Nire ustez egia esatea da egin beharrekoa beti, errealitatea horrela delako, baina badaude une batzuk zeinean gezurra hobea izan daiteke.
ADIBIDEZ:Zure lagun bat ile apaindegira joan da, ilea txarto moztu diote eta ezaten dizu ea zer moduz duen. Egia:Txarto, eta gaizki senti daiteke.Gezurra:Ondo, eta hobeto sentituko da.

BESTE ADIBIDE BAT:Klasean irakaslearen aulkia apurtu duzu eta galdetzen dizu ea zuk izan zaren.Egia:Baietz esan eta bronka jaso.Gezurra: Ezetz esa.Baina harrapatzekotan bronka bikoitza izango liteke.
Azkenean gezurra esatea ondo dago baina kontuz egin behar da ez harrapatzeko, eta egia esan behar da,baina edozeinean,gerokoan pentsatu behar da.

7-1=6

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